Meeting #19
Post Production: Underwater Layers

Today’s session in the Vista Lab also marked the 19th meeting of the project.
We listened to the field recordings clips, added effects to them, listened, tried different effects, used different clips, and discussed what was lacking and what was not necessary; what could be done to create a more fluid underwater-like effect.
So far, we’ve been experimenting with different audio effects using different software and audio samples. Over the next couple of days we will be working very closely to put these different “layers” of sound together, beginning from the bottom (sea ambience) a layer at a time. And when that is finally done, we will work towards the 5.1 surround playback.
Exhibition: Updates On the Hanger Station
At the moment we intend to leave our options open. But we have decided to go for a more abstract depiction of the hanger slaughter scene rather than a realistic environment. Considerations:
- Now that we are not doing realistic environment, is this station still necessary?
- How will it affect the ‘News” station before it?
- To include a market scene?
- Visuals or not?
- Make it dolphin point of view
Exhibition: Miscellaneous
- Refreshments
- Advertising
click for larger version.
Exhibition: The Need for Visuals
By now we all should probably already know the importance of visuals (moving images). They not only give more meaning to the entire installation, they will also capture the audience’s attention to allow him/her to spend more time in the particular station – most probably due to the curiosity of wondering what will happen next.
So what type of visuals for Station 1 (Happy Dolphins) to symbolise happiness?
- Using bright colours
- Using nature – sunlight, blue sky
- Little children running around
Note: After today’s meeting with Chuan, and news that we cannot get the rooms we wanted, we’ve once again made several revisions to the installation … one that will no longer require the use of visuals.



